Lore Link Lore Link

Mark Della-Croce, Lore Link Product Lead, is here to share a lot of cool stuff we’ve got coming up!

First off, our Twitch Channel has been busy with session planning, video games, and actual plays aplenty in January. As discussed last month, we started off January with the Mage: The Ascension 20th Anniversary Edition: The Victorian Age (if you think that’s a lot, try having to say it multiple times on camera!). I built an adventure in Lore Link that sent our mages into Hollow Earth to face down a T-Rex and worse yet, British “explorers”. I then led the Lore Link Players through that game on stream, using Lore Link to track enemy stats as well as the complicated traps and puzzles they encountered. After that harrowing experience, we played through a less well-known part of the World of Darkness: the 2002 GameCube version of Hunter: the Reckoning. As so often happens with our team, things were going well until explosives got involved. Finally, on the last Tuesday in January, we took a closer look at chase scenes in TTRPGs and how I would use Lore Link to plan one out, while looking at another Magical British Isle-based game: Rivers of London: The Roleplaying Game. You can check out all these adventures, as well as others we’ve had in the past, over on our YouTube channel.

The Lore Link Players playing Mage. The map shows their locations, and the puzzle Twenty is trying to figure out.

Pictured: Two party members fighting Victorian British “Explorers” While The Third Meditates on the Meaning of the Color Wheel.

You’ll start seeing a small change in how we come up with topics for our streams in the coming months. We’re going to be focusing a little more on TTRPG topics rather than exploring new systems. We’ve got an extensive list of systems for you to explore on our System Examples page, so we figured we’d change things up in 2025. If you’ve had some tricky situations you’d like to see how we’d handle in Lore Link, let us know about them and we’ll see if we can’t put together a stream where we discuss them! So far in February, we’ve had Michael Dowden talking about handling a long-running campaign, and I talked about how to make that BBEG (Big Bad Evil Gal/Guy) memorable. I also talked about setting up and running cinematic fight scenes given the images you might have bouncing around in your head after watching the newest comic book movie. Finally, we’ll have a fun stream exploring superhero video games with the classic co-op brawler: Marvel Ultimate Alliance.

A still from the Hunter: The Reckoning game played on stream, showing one player with a missle launcher out, and pieces of another one of the players scattered around him.

I have a feeling that Marvel Ultimate Alliance is going to be this, but with exploding barrels.

Over on the dev side of things, we’re looking forward to being able to fully release Lore Link to the public. We’ve got two exciting projects working side-by-side to bring our followers interesting new opportunities and some asked for new features. Here’s a sneak peek of one of our most exciting new features: the ability to use our awesome hierarchy system on ANY type of Lore, not just Locations.

An image showing the drop downs for Event Hierarchy, showing how deep into the weeds you can get. You've got act four, and under that is chapter one, and under that is The Betrayal in the Ballroom.

Now everything can stack!
(Image represents a feature currently being developed; final product may look different.)

Look forward to this new feature being available to all our users (free and paid) in the coming months. Remember, if you don’t already have a free account, check out our Get Started page for information on how to sign up today!

Back to the development workshop for me. ‘Till next time, may all your party members make their resistance checks!

Mark Della-Croce, Lore Link Product Lead
January
February 2025
March